Meme time, meme time, MEEEME TIIIIIIME~
Sep. 27th, 2009 09:33 pmHere's the meme, of role play theme
It makes me wanna tag and scheme
When it comes I wanna scream
character: Agent Spin
series: Elite Beat Agents
muse strength: ■ ■ ■ ■ ■ - My first muse, the one I relate to most, the one I play most.
cast strength: ■ ■ ■ ■ □ - Those of the cast who is active is great. I always assumed from the start that I had no chance of getting other EBA in with me, and man I am so glad I was wrong.
plotting capabilities: ■ ■ ■ □ □ - I do wish I'd kept Spin more active at times. I feel like there's a lot he missed out on, that I held back on because I couldn't think of how to get him going without sparkly superpowers.
likehood of drop: □ □ □ □ □ - I did once consider doing it a while back, due to awkward circumstances, but well. He's my strongest muse, not to mention it's endgame.
character: Fawful
series: Super Mario
muse strength: ■ ■ ■ □ □ - He's bounced back and forth a lot in the last year. Right when I started playing his new game, he got a lot louder. Of course I haven't posted for him or played the game for several days now so it's already reeling back a little.
cast strength: □ □ □ □ □ - And I'm glad for it. I've said before, if he actually got canonmates like Mario or Cackletta, I'd have to drop him. I wouldn't be able to play it.
plotting capabilities: ■ ■ ■ ■ □ - What little I did with him, I felt he got a lot of good stuff in. Sure, I would have liked getting him more CR, but he's not a social character.
likehood of drop: □ □ □ □ □ - After I just got him to steal tons of badass gear and blow shit up? No way. However, I really doubt I'll play him anywhere after DC is done.
character: Madotsuki (DC)
series: Yume Nikki
muse strength: ■ ■ ■ ■ □ - Sometimes I have to step back and think for a bit to figure it out, but the end result really isn't something I'm in control of. She's a muse with her own mental process and life.
cast strength: ■ □ □ □ □ - What little bit she had around was really great, but unfortunately they just didn't last. 'Course, I never would have checked the game out, otherwise!
plotting capabilities: ■ □ □ □ □ - She was never involved in any of the big plots, failed ones aside. She just didn't care about things that weren't clearly and obviously focused on her.
likehood of drop: ■ □ □ □ □ - With the way things keep flipping back and forth on whether or not she's going to die... right now, the stance is that she's going to be okay. But I really want some closure with her. I don't know where she's going to go or what she can do.
character: Agent Morris (DC)
series: Elite Beat Agents
muse strength: ■ ■ ■ ■ □ - I've actually had this muse for a long while.
cast strength: ■ ■ ■ ■ □ - See Spin's response. I'll admit I picked up Morris to be a little closer to full cast 8D;;
plotting capabilities: □ □ □ □ □ - In the short time he was here, he got pretty much no CR outside of his castmates.
likehood of drop: □ □ □ □ □ - He's a strong enough muse, and it's endgame. He's fun to play, too.
character: Tanaka Hajime (Paixao)
series: Osu! Tatakae! Ouendan!
muse strength: ■ ■ □ □ □ - He's begun wavering lately... I haven't been getting out with him enough, I don't think.
cast strength: □ □ □ □ □ - Nonexistant.
plotting capabilities: ■ □ □ □ □ - I want to get Tanaka into things, he wants to be involved in things, but I feel like I can't really get much of substance going.
likehood of drop: ■ ■ □ □ □ - I don't plan on leaving Paixao, but I just feel like I'm not getting anything done...
Also, this question is practically useless, since pretty all the guys are from unknown canons, but:
"Has my portrayal of a character(s) changed the way you think of them?"
In other role play news... Well now I am looking at
xi_rpg and feeling really bad for dropping so fast, especially since now they've got other Psychonauts. But I honestly just didn't have the muse and shouldn't have rushed in. I was resisting the idea of an AU Spin, but you never know. I may get talked into it yet.
It makes me wanna tag and scheme
When it comes I wanna scream
character: Agent Spin
series: Elite Beat Agents
muse strength: ■ ■ ■ ■ ■ - My first muse, the one I relate to most, the one I play most.
cast strength: ■ ■ ■ ■ □ - Those of the cast who is active is great. I always assumed from the start that I had no chance of getting other EBA in with me, and man I am so glad I was wrong.
plotting capabilities: ■ ■ ■ □ □ - I do wish I'd kept Spin more active at times. I feel like there's a lot he missed out on, that I held back on because I couldn't think of how to get him going without sparkly superpowers.
likehood of drop: □ □ □ □ □ - I did once consider doing it a while back, due to awkward circumstances, but well. He's my strongest muse, not to mention it's endgame.
character: Fawful
series: Super Mario
muse strength: ■ ■ ■ □ □ - He's bounced back and forth a lot in the last year. Right when I started playing his new game, he got a lot louder. Of course I haven't posted for him or played the game for several days now so it's already reeling back a little.
cast strength: □ □ □ □ □ - And I'm glad for it. I've said before, if he actually got canonmates like Mario or Cackletta, I'd have to drop him. I wouldn't be able to play it.
plotting capabilities: ■ ■ ■ ■ □ - What little I did with him, I felt he got a lot of good stuff in. Sure, I would have liked getting him more CR, but he's not a social character.
likehood of drop: □ □ □ □ □ - After I just got him to steal tons of badass gear and blow shit up? No way. However, I really doubt I'll play him anywhere after DC is done.
character: Madotsuki (DC)
series: Yume Nikki
muse strength: ■ ■ ■ ■ □ - Sometimes I have to step back and think for a bit to figure it out, but the end result really isn't something I'm in control of. She's a muse with her own mental process and life.
cast strength: ■ □ □ □ □ - What little bit she had around was really great, but unfortunately they just didn't last. 'Course, I never would have checked the game out, otherwise!
plotting capabilities: ■ □ □ □ □ - She was never involved in any of the big plots, failed ones aside. She just didn't care about things that weren't clearly and obviously focused on her.
likehood of drop: ■ □ □ □ □ - With the way things keep flipping back and forth on whether or not she's going to die... right now, the stance is that she's going to be okay. But I really want some closure with her. I don't know where she's going to go or what she can do.
character: Agent Morris (DC)
series: Elite Beat Agents
muse strength: ■ ■ ■ ■ □ - I've actually had this muse for a long while.
cast strength: ■ ■ ■ ■ □ - See Spin's response. I'll admit I picked up Morris to be a little closer to full cast 8D;;
plotting capabilities: □ □ □ □ □ - In the short time he was here, he got pretty much no CR outside of his castmates.
likehood of drop: □ □ □ □ □ - He's a strong enough muse, and it's endgame. He's fun to play, too.
character: Tanaka Hajime (Paixao)
series: Osu! Tatakae! Ouendan!
muse strength: ■ ■ □ □ □ - He's begun wavering lately... I haven't been getting out with him enough, I don't think.
cast strength: □ □ □ □ □ - Nonexistant.
plotting capabilities: ■ □ □ □ □ - I want to get Tanaka into things, he wants to be involved in things, but I feel like I can't really get much of substance going.
likehood of drop: ■ ■ □ □ □ - I don't plan on leaving Paixao, but I just feel like I'm not getting anything done...
Also, this question is practically useless, since pretty all the guys are from unknown canons, but:
"Has my portrayal of a character(s) changed the way you think of them?"
In other role play news... Well now I am looking at
no subject
Date: 2009-09-29 03:57 am (UTC)